![]() | This resource is empty. |
KAHOOT
Kahoot introduces a game dimension into the course. It can be used, for instance: - as an ice-breaker - to add a competition element - give students a break during the lesson
Related URLs
| Added By: | Serena Marrandino |
|---|---|
| Date Added: | 14 Sep 2023 09:04 |
| Name: | Serena Marrandino |
| Tags: | gamification, quiz, icebreaker |
| Audience: | World |
| URL: | https://bridges.edshare.ac.uk/id/eprint/36 |
Actions (login required)
![]() |
View Item |
Lists
Lists
